TY - BOOK AU - Marschner,Steve AU - Shirley,Peter AU - Ashikhmin,Michael AU - Gleicher,Michael AU - Hoffman,Naty AU - Johnson,Garrett AU - Munzner,Tamara AU - Reinhard,Erik AU - Thompson,William B. AU - Willemsen,Peter Jason AU - Wyvill,B. TI - Fundamentals of computer graphics SN - 9781032122861 U1 - 006.693 23 PY - 2022/// CY - Boca Raton, Florida PB - CRC Press, Taylor and Francis Group KW - Computer graphics KW - programs KW - NGU-sh N1 - Includes bibliographical references and index; Introduction -- Miscellaneous Math -- Raster Images -- Ray Tracing -- Surface Shading -- Linear Algebra -- Transformation Matrices -- Viewing -- The Graphics Pipeline -- Signal Processing -- Texture Mapping -- Data Structures for Graphics -- Sampling -- Physics-Based Rendering -- Curves -- Computer Animation -- Using Graphics Hardware -- Color -- Visual Perception -- Tone Reproduction -- Implicit Modeling -- Computer Graphics in Games -- Visualization -- References -- Index N2 - "The fifth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in animation, visual effects, games, visualization, advertising, and other applications"-- ER -