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Physically based rendering : from theory to implementation /

By: Contributor(s): Material type: TextTextPublisher: Cambridge, England : The MIT Press, [2023]Copyright date: ©2023Edition: Fourth editionDescription: xxvii, 1243 pages : Illustrations ; 26 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780262048026
Subject(s): DDC classification:
  • 006.693 PHP 23
Contents:
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Includes bibliographical references and indexes.

Chapter 01: Introduction -- Chapter 02: Monte Carlo Integration -- Chapter 03: Geometry and Transformations -- Chapter 04: Radiometry, Spectra, and Color --Chapter 05: Cameras and Film -- Chapter 06: Shapes -- Chapter 07: Primitives and Intersection Acceleration -- Chapter 08: Sampling and Reconstruction -- Chapter 09: Reflection Models -- Chapter 10: Textures and Materials -- Chapter 11: Volume Scattering -- Chapter 12: Light Sources -- Chapter 13: Light Transport I: Surface Reflection -- Chapter 14: Light Transport II: Volume Rendering -- Chapter 15: Wavefront Rendering on GPUs -- Chapter 16: Retrospective and the Future.

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