Fundamentals of Python : first programs /
Material type: TextPublisher: Boston, Massachusetts. : Cengage Learning, [2019]Copyright date: ©2019Edition: Second editionDescription: xix, 476 pages : illustrations ; 24 cmContent type:- text
- unmediated
- volume
- 133756009X
- 9781337560092
- 005.133 LAF 23
Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|
Book Non-borrowing | Library D | Information Technology | 005.133 LAF (Browse shelf(Opens below)) | Not For Loan | 1001026 | |||
Book | Library D | Information Technology | 005.133 LAF (Browse shelf(Opens below)) | Available | 1001027 | |||
Book | Library D | Information Technology | 005.133 LAF (Browse shelf(Opens below)) | Available | 1001028 |
Browsing Library D shelves, Collection: Information Technology Close shelf browser (Hides shelf browser)
005.131 LII An introduction to formal languages and automata / | 005.133 LAF Fundamentals of Python : first programs / | 005.133 LAF Fundamentals of Python : first programs / | 005.133 LAF Fundamentals of Python : first programs / | 005.133 MAD Data structures using C ++ / | 005.133 MAD Data structures using C ++ / | 005.133 MAD Data structures using C ++ / |
Includes glossary.
Includes index.
Software development, data types, and expressions -- Loops and selection statements -- Strings and text files -- Lists and dictionaries -- Design with functions -- Simple graphics and image processing --Graphical user interfaces -- Design with classes -- Multithreading, networks, and client/server programming -- Searching, sorting, and complexity analysis -- Appendix A : Python resources -- Appendix B : installing the images library -- Appendix C : API for image processing -- Appendix D : transition from Python to Java and C++.
Present the required fundamentals of computer science while preparing students for further study with the unique, appealing approach in Lambert's book. Students start with simple algorithmic code before they scale into functions, objects, and classes as problems become more complex and require new abstraction mechanisms. Rather than confining students to numeric or text-based applications like other introductory texts, this book builds motivation by presenting graphics, image manipulation, GUIs, and simple networked client/server applications. The author uses Python's standard Turtle graphics module to introduce graphics and provide open source frameworks for easy image processing and GUI application development. Readable, thorough coverage and contemporary content engage your students as they work with applications similar to those they use every day.
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