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Graphics processing units programming (Topical Term)

Preferred form: Graphics processing units programming
Used for/see from:
  • GPUs (Graphics processing units)
  • Graphics engines
  • Graphics processors
  • Visual processing units
See also:

Work cat.: Moore, C. A recurrent neural network implementation using the graphics processing unit, 2009.

Wikipedia, accessed Dec. 16, 2009: (A graphics processing unit or GPU, also occasionally called visual processing unit or VPU, is a specialized processor that offloads 3D graphics rendering from the microprocessor. It is used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are very efficient at manipulating computer graphics, and their highly parallel structure makes them more effective than general-purpose CPUs for a range of complex algorithms. In a personal computer, a GPU can be present on a video card, or it can be on the motherboard)

McGraw-Hill dictionary of scientific and technical terms, 2003: (Graphics processor - see graphics engine. Graphics engine - a specialized processor that carries out graphics processing independently of the main central processing unit. Also known as graphics processor)

GPU gems : programming techniques, tips, and tricks for real-time graphics, 2004.

Weiskopf, Daniel. GPU-based interactive visualization techniques, 2007.

Szirmay-Kalos, L. GPU-based techniques for global illumination effects, 2008.